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Kerbal space program prograde
Kerbal space program prograde









After I did that, my fuel depot ran dry, I jettisoned that and continued with the return stage. I timewarped a few times and added plotted a course to get an orbit as low as possible. Anyway, back to the main ship, I then did my inclination burn to get to gilly, I was 25 degrees off. After that, I realized my probe lander for eve (which was not attached to the transfer stage, but between the return stage and the fuel depot) had no heat shield, so I just decided to leave it in orbit, however it still has a docking port, so I might attach a heat shield later. So I just burned until I had an apoapsis, which was pretty easy since my orbit was not a very wide escape when I encountered Eve. I wasn't low enough (eve's atmosphere starts at 90km btw), 2. I timewarped, for a good 200 days or so (I'm not exactly sure), and then when I arrived, I attempted to aerobrake, but unforunately, It failed for two reasons, 1. I did that, and finally had an eve encounter with a eve periapsis of about 85 km. After leaving kerbin, I excecuted another maneuver, which was not only a plane change burn (Inclination change), but it was also a course correction burn to encounter eve.

kerbal space program prograde

After leaving the Mun's SOI, I executed the second maneuver which was to make sure that my escape from kerbin was strong enough to get to eve's altitude.

kerbal space program prograde

I had an encounter, then I landed the probe lander as I did with minmus, and since the probe lander was gone, I could jettison the now obsolete transfer stage, and then I did. I did that, and then I started burning for the mun using the poodle engine. I had to wait for a perfect window so that the mun was going to be between kerbin and the sun. First I transfered all fuel on this stage to the fuel depot, then I plotted a maneuver to get to the mun, and then a course to Eve (don't worry, I had already waited for a transfer window). After calculating specific impulse, I decided to use the the poodle, since not only did it have greater specific impulse, but I was also able to jettison the transfer stage because I had more fuel capacity on the fuel depot, however, I realized that I could not yet until later because the mun probe lander was attatched to it. I also had to decide between the poodle from the fuel depot and the skipper from the transfer stage. I returned to the mission, I decided before that the reason I did not go the mun first was because I was going to use it as a gravity assist to help escape Kerbin's SOI. After a few days of calculating specific impulse and phase angles. after that I took a break for a few days to think about how I would do this, I also decided to keep the fuel depot docked to the main vessel. Then I realized I was almost out of fuel from the transfer stage (which was still escaping minmus), not enough to return to low orbit, so instead, I went to high kerbin orbit, (2000km), then I maneuvered The fuel depot to that height and rendez-voused them. Then I went to Minmus, (I did not go to the mun first, because I had other plans for that), I used the probe lander's engine to get the probe from an escape to a landing trajectory, and I landed the probe lander on Min(t)mus. The first thing I did was leave the fuel depot in kerbin orbit, I would come back to that later. My kerbal perticipants were Jeb, Bill, and Bob, of course! So first, I launched this HUGE vessel, it was very tall (not to mention, when the fairing came off, revealing the massive payload, I was like “it's so beautiful”, there were 3 parts, the fuel depot, with the equivelent of 3 orange tanks, powered by a poodle, the transfer stage, an orange tank and a quarter, powered by a skipper, and the return vessel, with LOTS of liquid fuel powered by a single nuclear engine, there were also small landers to represent the site for each flyby.

kerbal space program prograde

Prof_Red wrote:Ok guys, so I did this about a week ago or so, but I completed an eve 4 rally contract, I flew by mun, minmus, eve and gilly.











Kerbal space program prograde